Windows Animation Package
Catalog of the best video games developed on the Windows Animation Package game engine. Browse system requirements, FPS tests, and popular projects.
Game Engine
Windows Animation Package
Windows Animation Package (or WAP) is a pioneering Windows 3x graphics engine by Monolith Productions co-founder Brian Goble. It was one of the first 2D gaming engines with flicker-free software sprites created specifically for Windows. WAP was first used in the independent platform game The Adventures of MicroMan released in April 1993.
An updated version of the engine created for Monolith Productions, called WAP 32 using DirectX, was later used for the likes of Claw (1997), Get Medieval (1998) and Gruntz (1999). A special version of MicroMan was made for the "Monolith CD" (1995) and a more recent one was made for HipSoft.
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Engine
Engine