Sapphire HD 2600 PRO Advantage
Graphics Card Sapphire HD 2600 PRO Advantage — Specifications, Tests & Benchmarks
Sapphire HD 2600 PRO Advantage
Radeon HD 2600
•
RV630
•
28.06.2007
•
256 MB
•
DDR2
•
128 bit
•
35W
🏆 Top #13551
Performance
Synthetic Score
212
PassMark
211
Efficiency
low
The Sapphire HD 2600 PRO Advantage graphics card from ATI is built on the TeraScale architecture and was officially introduced on 28.06.2007. At the core of the card is a chip created with modern lithography. The die houses 0.4 billion transistorsistors transistors, and its area is 153 mm². The core configuration includes 120 shader units, 0 RT Cores for ray tracing, and 0 Tensor Cores for AI tasks. The memory subsystem features DDR2 modules with a total capacity of 0 GB. The bus width is 128 bit bits, and the peak data exchange rate is 16.00 GB/s. In standard mode, the core operates at 600 MHz, but auto-overclocking technology allows it to reach 0 MHz under load. The card's power consumption (TDP) is stated at 35 W. The manufacturer recommends using a power supply unit with a wattage of at least 200 W.
General Information
| Release Date | 28.06.2007 |
| Usage Class | Office Use |
| Market Segment | Desktop |
| Series | Radeon HD 2600 |
| GPU Variant | RV630 PRO (215CDBBKA15FG) |
GPU
| Architecture | TeraScale |
| Codename | RV630 |
| Process Node | 65 nm (TSMC) |
| Transistor Count | 390,000.0 million |
| Die Size | 153 mm² |
| Transistor Density | 2,500,000 million / mm² |
Rendering Configuration
| Shading Units (ALU) | 120 |
| Texture Mapping Units (TMU) | 8 |
| Render Output Units (ROP) | 4 |
| Compute Units (SM/CU) | 3 |
Clock Speeds
| Base Clock | 600 MHz |
| Memory Clock (Actual) | 500 MHz |
| Memory Clock (Effective) | 1000 MHz |
Memory
| Memory Capacity | 256 MB |
| Memory Type | DDR2 |
| Memory Bus | 128 bit bit |
| Memory Bandwidth | 16.00 GB/s |
Cache Memory
| L2 Cache | 64 KB |
Board Design & Power
| Interface | PCIe 1.0 x16 |
| Slot Width | 1 |
| Power Consumption (TDP) | 35 W |
| Recommended PSU | 200 W |
| Board Number | B148 |
API Support
| DirectX | 10.0 (10_0) |
| OpenGL | 3.3 |
| Shader Model |
Theoretical Performance
| Pixel Fill Rate | 2.4 GPixel/s |
| Texture Fill Rate | 4.8 GTexel/s |
| FP32 Performance (Float) | 144 GFLOPS |
Synthetic Tests & Benchmarks
| PassMark (G3D Mark) | 211 |
| PassMark (G2D Mark) | 337 |
| TPU Index Score | 0.52% |
| Performance Tier | low |
How this graphics card performs in games
Всі тести
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