Sapphire HD 2400 PRO Advantage
Graphics Card Sapphire HD 2400 PRO Advantage — Specifications, Tests & Benchmarks
Sapphire HD 2400 PRO Advantage
Radeon HD 2400
•
RV610
•
28.06.2007
•
256 MB
•
DDR2
•
64 bit
•
20W
🏆 Top #13977
Performance
Synthetic Score
114
PassMark
114
Efficiency
low
The Sapphire HD 2400 PRO Advantage (TeraScale) model joined the ATI lineup of graphics accelerators on 28.06.2007. At the core of the card is a chip created with modern lithography. The die houses 0.2 billion transistorsistors transistors, and its area is 85 mm². The core configuration includes 40 shader units, 0 RT Cores for ray tracing, and 0 Tensor Cores for AI tasks. The DDR2 video memory capacity is 0 GB. Thanks to the 64 bit-bit bus, bandwidth reaches 6.40 GB/s, eliminating delays when working with demanding textures. The GPU's base clock speed is 525 MHz, and in Boost mode, it can automatically increase up to 0 MHz. The card's power consumption (TDP) is stated at 20 W. The manufacturer recommends using a power supply unit with a wattage of at least 200 W.
General Information
| Release Date | 28.06.2007 |
| Usage Class | Office Use |
| Market Segment | Desktop |
| Series | Radeon HD 2400 |
| GPU Variant | RV610 LE (215LKCAKA14FG) |
GPU
| Architecture | TeraScale |
| Codename | RV610 |
| Process Node | 65 nm (TSMC) |
| Transistor Count | 180,000.0 million |
| Die Size | 85 mm² |
| Transistor Density | 2,100,000 million / mm² |
Rendering Configuration
| Shading Units (ALU) | 40 |
| Texture Mapping Units (TMU) | 4 |
| Render Output Units (ROP) | 4 |
| Compute Units (SM/CU) | 2 |
Clock Speeds
| Base Clock | 525 MHz |
| Memory Clock (Actual) | 400 MHz |
| Memory Clock (Effective) | 800 MHz |
Memory
| Memory Capacity | 256 MB |
| Memory Type | DDR2 |
| Memory Bus | 64 bit bit |
| Memory Bandwidth | 6.40 GB/s |
Cache Memory
| L2 Cache | 32 KB |
Board Design & Power
| Interface | PCIe 1.0 x16 |
| Slot Width | 1 |
| Power Consumption (TDP) | 20 W |
| Recommended PSU | 200 W |
| Board Number | B169 |
API Support
| DirectX | 10.0 (10_0) |
| OpenGL | 3.3 |
| Shader Model |
Theoretical Performance
| Pixel Fill Rate | 2.1 GPixel/s |
| Texture Fill Rate | 2.1 GTexel/s |
| FP32 Performance (Float) | 42 GFLOPS |
Synthetic Tests & Benchmarks
| PassMark (G3D Mark) | 114 |
| PassMark (G2D Mark) | 346 |
| TPU Index Score | 0.15% |
| Performance Tier | low |
How this graphics card performs in games
Всі тести
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