ZOTAC GTX 1060 Destroyer SM

Graphics Card ZOTAC GTX 1060 Destroyer SM — Specifications, Tests & Benchmarks
NVIDIA

ZOTAC GTX 1060 Destroyer SM

Nvidia GeForce 10 GP106 18.08.2016 3 GB GDDR5 192 bit 120W
🏆 Top #7233
Performance
Synthetic Score
9,829
PassMark
9,829
Efficiency
mid-high
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The ZOTAC GTX 1060 Destroyer SM graphics adapter is based on the advanced Pascal architecture. NVIDIA announced this model on 18.08.2016. Thanks to modern manufacturing technology, engineers managed to place 4.4 billion transistorsistors transistors on a 200 mm² die. For graphics processing, 1152 shader units are provided. The technological equipment is complemented by 0 RT Cores and 0 Tensor Cores. The GDDR5 video memory capacity is 3 GB. Thanks to the 192 bit-bit bus, bandwidth reaches 192.20 GB/s, eliminating delays when working with demanding textures. The graphics chip operates at a base clock of 1506 MHz with dynamic acceleration capability up to 1708 MHz. The card's power consumption (TDP) is stated at 120 W. The manufacturer recommends using a power supply unit with a wattage of at least 300 W.

General Information

Release Date 18.08.2016
Usage Class gpu.usage_class.values.gaming_1440p
Market Segment Desktop
Series Nvidia GeForce 10
GPU Variant GP106-300-A1

GPU

Architecture Pascal
Codename GP106
Process Node 16 nm (TSMC)
Transistor Count 4,400,000.0 million
Die Size 200 mm²
Transistor Density 22,000,000 million / mm²

Rendering Configuration

Shading Units (ALU) 1152
Texture Mapping Units (TMU) 72
Render Output Units (ROP) 48
Compute Units (SM/CU) 9

Clock Speeds

Base Clock 1506 MHz
Boost Clock 1708 MHz
Memory Clock (Actual) 2002 MHz
Memory Clock (Effective) 8000 MHz

Memory

Memory Capacity 3 GB
Memory Type GDDR5
Memory Bus 192 bit bit
Memory Bandwidth 192.20 GB/s

Cache Memory

L1 Cache 432 KB
L2 Cache 1.5 MB

Board Design & Power

Interface PCIe 3.0 x16
Slot Width 2
Dimensions (L x W x H)
Power Consumption (TDP) 120 W
Recommended PSU 300 W
Power Connectors 1x 6-pin
Board Number PG410 SKU 20

API Support

DirectX 12 (12_1)
OpenGL 4.6
OpenCL
Vulkan 1.4
CUDA
Shader Model

Theoretical Performance

Pixel Fill Rate 81.98 GPixel/s
Texture Fill Rate 123 GTexel/s
FP16 Performance (Half) 61.49 GFLOPS (1:64)
FP32 Performance (Float) 3.94 TFLOPS
FP64 Performance (Double) 123 GFLOPS (1:32)

Synthetic Tests & Benchmarks

PassMark (G3D Mark) 9 829
PassMark (G2D Mark) 774
TPU Index Score 9.67%
Performance Tier mid-high

How this graphics card performs in games

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