ViewMax GTX 1050 Ti Cyborg Assassin
Graphics Card ViewMax GTX 1050 Ti Cyborg Assassin — Specifications, Tests & Benchmarks
ViewMax GTX 1050 Ti Cyborg Assassin
Nvidia GeForce 10
•
GP107
•
25.10.2016
•
4 GB
•
GDDR5
•
128 bit
•
75W
🏆 Top #8767
Performance
Synthetic Score
6,357
PassMark
6,357
Efficiency
mid
The ViewMax GTX 1050 Ti Cyborg Assassin (Pascal) model joined the NVIDIA lineup of graphics accelerators on 25.10.2016. Thanks to modern manufacturing technology, engineers managed to place 3.3 billion transistorsistors transistors on a 132 mm² die. The core configuration includes 768 shader units, 0 RT Cores for ray tracing, and 0 Tensor Cores for AI tasks. The memory subsystem features GDDR5 modules with a total capacity of 4 GB. The bus width is 128 bit bits, and the peak data exchange rate is 112.10 GB/s. The graphics chip operates at a base clock of 1291 MHz with dynamic acceleration capability up to 1392 MHz. The nominal thermal design power is 75 W. For stable system operation, a PSU of 250 W or more will be required.
General Information
| Release Date | 25.10.2016 |
| Usage Class | Gaming (1080p) |
| Market Segment | Desktop |
| Series | Nvidia GeForce 10 |
| GPU Variant | GP107-400-A1 |
GPU
| Architecture | Pascal |
| Codename | GP107 |
| Process Node | 14 nm (Samsung) |
| Transistor Count | 3,300,000.0 million |
| Die Size | 132 mm² |
| Transistor Density | 25,000,000 million / mm² |
Rendering Configuration
| Shading Units (ALU) | 768 |
| Texture Mapping Units (TMU) | 48 |
| Render Output Units (ROP) | 32 |
| Compute Units (SM/CU) | 6 |
Clock Speeds
| Base Clock | 1291 MHz |
| Boost Clock | 1392 MHz |
| Memory Clock (Actual) | 1752 MHz |
| Memory Clock (Effective) | 7000 MHz |
Memory
| Memory Capacity | 4 GB |
| Memory Type | GDDR5 |
| Memory Bus | 128 bit bit |
| Memory Bandwidth | 112.10 GB/s |
Cache Memory
| L1 Cache | 288 KB |
| L2 Cache | 1 MB |
Board Design & Power
| Interface | PCIe 3.0 x16 |
| Slot Width | 2 |
| Dimensions (L x W x H) | |
| Power Consumption (TDP) | 75 W |
| Recommended PSU | 250 W |
| Board Number | PG210 |
API Support
| DirectX | 12 (12_1) |
| OpenGL | 4.6 |
| OpenCL | |
| Vulkan | 1.4 |
| CUDA | |
| Shader Model |
Theoretical Performance
| Pixel Fill Rate | 44.54 GPixel/s |
| Texture Fill Rate | 66.82 GTexel/s |
| FP16 Performance (Half) | 33.41 GFLOPS (1:64) |
| FP32 Performance (Float) | 2.14 TFLOPS |
| FP64 Performance (Double) | 66.82 GFLOPS (1:32) |
Synthetic Tests & Benchmarks
| PassMark (G3D Mark) | 6 357 |
| PassMark (G2D Mark) | 655 |
| TPU Index Score | 6.72% |
| Performance Tier | mid |
How this graphics card performs in games
Всі тести
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