Sapphire HD 4650 HyperMemory 1 GB

Graphics Card Sapphire HD 4650 HyperMemory 1 GB — Specifications, Tests & Benchmarks
ATI

Sapphire HD 4650 HyperMemory 1 GB

Radeon HD 4600 RV730 10.09.2008 256 MB GDDR3 128 bit 48W
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Performance
Synthetic Score
240
PassMark
240
Efficiency
low
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The Sapphire HD 4650 HyperMemory 1 GB graphics card from ATI is built on the TeraScale architecture and was officially introduced on 10.09.2008. The graphics processor is manufactured using a modern process. The 146 mm² die contains approximately 0.5 billion transistorsistors transistors. The model's computational arsenal includes 320 universal processors. Also available are 0 specialized cores for ray rendering and 0 cores for accelerating artificial intelligence. The memory subsystem features GDDR3 modules with a total capacity of 0 GB. The bus width is 128 bit bits, and the peak data exchange rate is 22.40 GB/s. In standard mode, the core operates at 600 MHz, but auto-overclocking technology allows it to reach 0 MHz under load. The TDP level for this model is 48 W, so for a build, it\'s advisable to choose quality cooling and a power supply unit of at least 200 W.

General Information

Release Date 10.09.2008
Usage Class Office Use
Market Segment Desktop
Series Radeon HD 4600
GPU Variant RV730 PRO (215-0719056)

GPU

Architecture TeraScale
Codename RV730
Process Node 55 nm (TSMC)
Transistor Count 514,000.0 million
Die Size 146 mm²
Transistor Density 3,500,000 million / mm²

Rendering Configuration

Shading Units (ALU) 320
Texture Mapping Units (TMU) 32
Render Output Units (ROP) 8
Compute Units (SM/CU) 4

Clock Speeds

Base Clock 600 MHz
Memory Clock (Actual) 700 MHz
Memory Clock (Effective) 1400 MHz

Memory

Memory Capacity 256 MB
Memory Type GDDR3
Memory Bus 128 bit bit
Memory Bandwidth 22.40 GB/s

Cache Memory

L1 Cache 64 KB
L2 Cache 128 KB

Board Design & Power

Interface PCIe 2.0 x16
Slot Width 1
Dimensions (L x W x H)
Power Consumption (TDP) 48 W
Recommended PSU 200 W
Board Number B668

API Support

DirectX 10.1 (10_1)
OpenGL 3.3
OpenCL
Shader Model

Theoretical Performance

Pixel Fill Rate 4.8 GPixel/s
Texture Fill Rate 19.2 GTexel/s
FP32 Performance (Float) 384 GFLOPS

Synthetic Tests & Benchmarks

PassMark (G3D Mark) 240
PassMark (G2D Mark) 99
TPU Index Score 0.78%
Performance Tier low

How this graphics card performs in games

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