Sapphire HD 4350 HyperMemory
Graphics Card Sapphire HD 4350 HyperMemory — Specifications, Tests & Benchmarks
Sapphire HD 4350 HyperMemory
Radeon HD 4300
•
RV710
•
30.09.2008
•
512 MB
•
DDR3
•
64 bit
•
20W
🏆 Top #13715
Performance
Synthetic Score
165
PassMark
165
Efficiency
low
The Sapphire HD 4350 HyperMemory graphics card from ATI is built on the TeraScale architecture and was officially introduced on 30.09.2008. The graphics processor is manufactured using a modern process. The 73 mm² die contains approximately 0.2 billion transistorsistors transistors. The core configuration includes 80 shader units, 0 RT Cores for ray tracing, and 0 Tensor Cores for AI tasks. The DDR3 video memory capacity is 1 GB. Thanks to the 64 bit-bit bus, bandwidth reaches 6.40 GB/s, eliminating delays when working with demanding textures. The GPU's base clock speed is 600 MHz, and in Boost mode, it can automatically increase up to 0 MHz. The card's power consumption (TDP) is stated at 20 W. The manufacturer recommends using a power supply unit with a wattage of at least 200 W.
General Information
| Release Date | 30.09.2008 |
| Usage Class | Office Use |
| Market Segment | Desktop |
| Series | Radeon HD 4300 |
| GPU Variant | RV710 (215-0725016) |
GPU
| Architecture | TeraScale |
| Codename | RV710 |
| Process Node | 55 nm (TSMC) |
| Transistor Count | 242,000.0 million |
| Die Size | 73 mm² |
| Transistor Density | 3,300,000 million / mm² |
Rendering Configuration
| Shading Units (ALU) | 80 |
| Texture Mapping Units (TMU) | 8 |
| Render Output Units (ROP) | 4 |
| Compute Units (SM/CU) | 1 |
Clock Speeds
| Base Clock | 600 MHz |
| Memory Clock (Actual) | 400 MHz |
| Memory Clock (Effective) | 800 MHz |
Memory
| Memory Capacity | 512 MB |
| Memory Type | DDR3 |
| Memory Bus | 64 bit bit |
| Memory Bandwidth | 6.40 GB/s |
Cache Memory
| L1 Cache | 16 KB |
| L2 Cache | 64 KB |
Board Design & Power
| Interface | PCIe 2.0 x16 |
| Slot Width | 1 |
| Power Consumption (TDP) | 20 W |
| Recommended PSU | 200 W |
| Board Number | B750 |
API Support
| DirectX | 10.1 (10_1) |
| OpenGL | 3.3 |
| OpenCL | |
| Shader Model |
Theoretical Performance
| Pixel Fill Rate | 2.4 GPixel/s |
| Texture Fill Rate | 4.8 GTexel/s |
| FP32 Performance (Float) | 96 GFLOPS |
Synthetic Tests & Benchmarks
| PassMark (G3D Mark) | 165 |
| PassMark (G2D Mark) | 26 |
| TPU Index Score | 0.35% |
| Performance Tier | low |
How this graphics card performs in games
Всі тести
Тестів поки немає.
Comments
0Please log in to your account to leave a comment.
Log In or RegisterNo comments yet. Be the first to comment!
Are you sure you want to delete this comment? This action cannot be undone.