GeForce RTX 3050 A Mobile

Graphics Card GeForce RTX 3050 A Mobile — Specifications, Tests & Benchmarks
NVIDIA

GeForce RTX 3050 A Mobile

Nvidia GeForce 30 Mobile GA106 2024 4 GB GDDR6 128 bit 45W
🏆 Top #10570
Performance
Synthetic Score
3,142
PassMark
11,046
Efficiency
mid-high
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The GeForce RTX 3050 A Mobile graphics card from NVIDIA is built on the Ampere architecture and was officially introduced on 01.01.2024. The graphics processor is manufactured using a modern process. The 276 mm² die contains approximately 12.0 billion transistorsistors transistors. For graphics processing, 1792 shader units are provided. The technological equipment is complemented by 14 RT Cores and 56 Tensor Cores. The GDDR6 video memory capacity is 4 GB. Thanks to the 128 bit-bit bus, bandwidth reaches 192.00 GB/s, eliminating delays when working with demanding textures. The graphics chip operates at a base clock of 1065 MHz with dynamic acceleration capability up to 1343 MHz. The card's power consumption (TDP) is stated at 45 W. The manufacturer recommends using a power supply unit with a wattage of at least 0 W.

General Information

Release Date 2024
Usage Class gpu.usage_class.values.gaming_1440p
Market Segment Mobile / Laptop
Series Nvidia GeForce 30 Mobile
Integrated Graphics Yes

GPU

Architecture Ampere
Codename GA106
Process Node 8 nm (Samsung)
Transistor Count 12,000,000.0 million
Die Size 276 mm²
Transistor Density 43,500,000 million / mm²

Rendering Configuration

Shading Units (ALU) 1792
Texture Mapping Units (TMU) 56
Render Output Units (ROP) 32
Tensor Cores 56
RT Cores (Ray Tracing) 14
Compute Units (SM/CU) 14

Clock Speeds

Base Clock 1065 MHz
Boost Clock 1343 MHz
Memory Clock (Actual) 1500 MHz
Memory Clock (Effective) 12000 MHz

Memory

Memory Capacity 4 GB
Memory Type GDDR6
Memory Bus 128 bit bit
Memory Bandwidth 192.00 GB/s

Cache Memory

L1 Cache 1792 KB
L2 Cache 2 MB

Board Design & Power

Interface PCIe 4.0 x8
Slot Width 0
Power Consumption (TDP) 45 W

API Support

DirectX 12 Ultimate (12_2)
OpenGL 4.6
OpenCL
Vulkan 1.4
CUDA
Shader Model

Theoretical Performance

Pixel Fill Rate 42980 GPixel/s
Texture Fill Rate 75210 GTexel/s
FP16 Performance (Half) 4.81 TFLOPS (1:1)
FP32 Performance (Float) 4.81 TFLOPS
FP64 Performance (Double) 75.21 GFLOPS (1:64)

Synthetic Tests & Benchmarks

PassMark (G3D Mark) 11 046
PassMark (G2D Mark) 557
TPU Index Score 6.81%
Performance Tier mid-high

How this graphics card performs in games

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