Mushkin GTX 295 Single PCB

Graphics Card Mushkin GTX 295 Single PCB — Specifications, Tests & Benchmarks
NVIDIA

Mushkin GTX 295 Single PCB

Nvidia GeForce 200 GT200B 16.06.2009 896 MB GDDR3 448 bit 289W
🏆 Top #12048
Performance
Synthetic Score
1,220
Efficiency
low
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The Mushkin GTX 295 Single PCB graphics adapter is based on the advanced Tesla 2.0 architecture. NVIDIA announced this model on 16.06.2009. Thanks to modern manufacturing technology, engineers managed to place 1.4 billion transistorsistors transistors on a 470 mm² die. The model's computational arsenal includes 240 universal processors. Also available are 0 specialized cores for ray rendering and 0 cores for accelerating artificial intelligence. The memory subsystem features GDDR3 modules with a total capacity of 1 GB. The bus width is 448 bit bits, and the peak data exchange rate is 112.90 GB/s. In standard mode, the core operates at 576 MHz, but auto-overclocking technology allows it to reach 0 MHz under load. The nominal thermal design power is 289 W. For stable system operation, a PSU of 600 W or more will be required.

General Information

Release Date 16.06.2009
Usage Class Office Use
Market Segment Desktop
Series Nvidia GeForce 200
GPU Variant G200-401-B3

GPU

Architecture Tesla 2.0
Codename GT200B
Process Node 55 nm (TSMC)
Transistor Count 1,400,000.0 million
Die Size 470 mm²
Transistor Density 3,000,000 million / mm²
Chiplet Count 2

Rendering Configuration

Shading Units (ALU) 240
Texture Mapping Units (TMU) 80
Render Output Units (ROP) 28
Compute Units (SM/CU) 30

Clock Speeds

Base Clock 576 MHz
Memory Clock (Actual) 1008 MHz
Memory Clock (Effective) 2000 MHz

Memory

Memory Capacity 896 MB
Memory Type GDDR3
Memory Bus 448 bit bit
Memory Bandwidth 112.90 GB/s

Cache Memory

L2 Cache 224 KB

Board Design & Power

Interface PCIe 2.0 x16
Slot Width 2
Dimensions (L x W x H) 267 x 38 x 111 mm
Power Consumption (TDP) 289 W
Recommended PSU 600 W
Power Connectors 1x 6-pin + 1x 8-pin
Board Number P658 SKU 50

API Support

DirectX 11.1 (10_0)
OpenGL 3.3
OpenCL
CUDA
Shader Model

Theoretical Performance

Pixel Fill Rate 16.13 GPixel/s
Texture Fill Rate 46.08 GTexel/s
FP32 Performance (Float) 596.2 GFLOPS
FP64 Performance (Double) 74.52 GFLOPS (1:8)

Synthetic Tests & Benchmarks

TPU Index Score 4.16%
Performance Tier low

How this graphics card performs in games

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