Inno3D GT 640
Graphics Card Inno3D GT 640 — Specifications, Tests & Benchmarks
Inno3D GT 640
Nvidia GeForce 600
•
GK208
•
29.05.2013
•
1 GB
•
GDDR5
•
64 bit
•
49W
🏆 Top #12024
Performance
Synthetic Score
1,225
Efficiency
low
The Inno3D GT 640 graphics card from NVIDIA is built on the Kepler 2.0 architecture and was officially introduced on 29.05.2013. The graphics processor is manufactured using a modern process. The 87 mm² die contains approximately 1.0 billion transistorsistors transistors. The core configuration includes 384 shader units, 0 RT Cores for ray tracing, and 0 Tensor Cores for AI tasks. The GDDR5 video memory capacity is 1 GB. Thanks to the 64 bit-bit bus, bandwidth reaches 40.06 GB/s, eliminating delays when working with demanding textures. The GPU's base clock speed is 1046 MHz, and in Boost mode, it can automatically increase up to 0 MHz. The card's power consumption (TDP) is stated at 49 W. The manufacturer recommends using a power supply unit with a wattage of at least 200 W.
General Information
| Release Date | 29.05.2013 |
| Usage Class | Office Use |
| Market Segment | Desktop |
| Series | Nvidia GeForce 600 |
| GPU Variant | GK208-400-A1 |
GPU
| Architecture | Kepler 2.0 |
| Codename | GK208 |
| Process Node | 28 nm (TSMC) |
| Transistor Count | 1,020,000.0 million |
| Die Size | 87 mm² |
| Transistor Density | 11,700,000 million / mm² |
Rendering Configuration
| Shading Units (ALU) | 384 |
| Texture Mapping Units (TMU) | 32 |
| Render Output Units (ROP) | 8 |
Clock Speeds
| Base Clock | 1046 MHz |
| Memory Clock (Actual) | 1252 MHz |
| Memory Clock (Effective) | 5000 MHz |
Memory
| Memory Capacity | 1 GB |
| Memory Type | GDDR5 |
| Memory Bus | 64 bit bit |
| Memory Bandwidth | 40.06 GB/s |
Cache Memory
| L1 Cache | 16 KB |
| L2 Cache | 512 KB |
Board Design & Power
| Interface | PCIe 2.0 x8 |
| Slot Width | 1 |
| Dimensions (L x W x H) | |
| Power Consumption (TDP) | 49 W |
| Recommended PSU | 200 W |
| Board Number | P2131 SKU 0 |
API Support
| DirectX | 12 (11_0) |
| OpenGL | 4.6 |
| OpenCL | |
| Vulkan | 1.2 |
| CUDA | |
| Shader Model |
Theoretical Performance
| Pixel Fill Rate | 8.368 GPixel/s |
| Texture Fill Rate | 33.47 GTexel/s |
| FP32 Performance (Float) | 803.3 GFLOPS |
| FP64 Performance (Double) | 33.47 GFLOPS (1:24) |
Synthetic Tests & Benchmarks
| Performance Tier | low |
How this graphics card performs in games
Всі тести
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