HIS HD 4830 Single Slot

Graphics Card HIS HD 4830 Single Slot — Specifications, Tests & Benchmarks
ATI

HIS HD 4830 Single Slot

Radeon HD 4800 RV770 21.10.2008 512 MB GDDR3 256 bit 95W
🏆 Top #12347
Performance
Synthetic Score
909
PassMark
866
Efficiency
low
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The HIS HD 4830 Single Slot graphics card from ATI is built on the TeraScale architecture and was officially introduced on 21.10.2008. The graphics processor is manufactured using a modern process. The 256 mm² die contains approximately 1.0 billion transistorsistors transistors. The model's computational arsenal includes 640 universal processors. Also available are 0 specialized cores for ray rendering and 0 cores for accelerating artificial intelligence. The GDDR3 video memory capacity is 1 GB. Thanks to the 256 bit-bit bus, bandwidth reaches 57.60 GB/s, eliminating delays when working with demanding textures. The graphics chip operates at a base clock of 575 MHz with dynamic acceleration capability up to 0 MHz. The TDP level for this model is 95 W, so for a build, it\'s advisable to choose quality cooling and a power supply unit of at least 250 W.

General Information

Release Date 21.10.2008
Usage Class Office Use
Market Segment Desktop
Series Radeon HD 4800
GPU Variant RV770 LE (215-0669075)

GPU

Architecture TeraScale
Codename RV770
Process Node 55 nm (TSMC)
Transistor Count 956,000.0 million
Die Size 256 mm²
Transistor Density 3,700,000 million / mm²

Rendering Configuration

Shading Units (ALU) 640
Texture Mapping Units (TMU) 32
Render Output Units (ROP) 16
Compute Units (SM/CU) 8

Clock Speeds

Base Clock 575 MHz
Memory Clock (Actual) 900 MHz
Memory Clock (Effective) 1800 MHz

Memory

Memory Capacity 512 MB
Memory Type GDDR3
Memory Bus 256 bit bit
Memory Bandwidth 57.60 GB/s

Cache Memory

L1 Cache 128 KB
L2 Cache 256 KB

Board Design & Power

Interface PCIe 2.0 x16
Slot Width 1
Dimensions (L x W x H) 246 x 20 x 111 mm
Power Consumption (TDP) 95 W
Recommended PSU 250 W
Power Connectors 1x 6-pin
Board Number 109-B50131-10

API Support

DirectX 10.1 (10_1)
OpenGL 3.3
OpenCL
Shader Model

Theoretical Performance

Pixel Fill Rate 9.2 GPixel/s
Texture Fill Rate 18.4 GTexel/s
FP32 Performance (Float) 736 GFLOPS
FP64 Performance (Double) 147.2 GFLOPS (1:5)

Synthetic Tests & Benchmarks

PassMark (G3D Mark) 866
PassMark (G2D Mark) 49
TPU Index Score 1.53%
Performance Tier low

How this graphics card performs in games

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