Colorful iGame GTX 650 Ti Flame Wars X

Graphics Card Colorful iGame GTX 650 Ti Flame Wars X — Specifications, Tests & Benchmarks
NVIDIA

Colorful iGame GTX 650 Ti Flame Wars X

Nvidia GeForce 600 GK106S 09.10.2012 1 GB GDDR5 128 bit 110W
🏆 Top #10951
Performance
Synthetic Score
2,530
PassMark
2,530
Efficiency
entry
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The Colorful iGame GTX 650 Ti Flame Wars X graphics card from NVIDIA is built on the Kepler architecture and was officially introduced on 09.10.2012. At the core of the card is a chip created with modern lithography. The die houses 2.5 billion transistorsistors transistors, and its area is 221 mm². For graphics processing, 768 shader units are provided. The technological equipment is complemented by 0 RT Cores and 0 Tensor Cores. The GDDR5 video memory capacity is 1 GB. Thanks to the 128 bit-bit bus, bandwidth reaches 86.40 GB/s, eliminating delays when working with demanding textures. In standard mode, the core operates at 928 MHz, but auto-overclocking technology allows it to reach 0 MHz under load. The TDP level for this model is 110 W, so for a build, it\'s advisable to choose quality cooling and a power supply unit of at least 300 W.

General Information

Release Date 09.10.2012
Usage Class gpu.usage_class.values.light_gaming
Market Segment Desktop
Series Nvidia GeForce 600
GPU Variant GK106-220-A1

GPU

Architecture Kepler
Codename GK106S
Process Node 28 nm (TSMC)
Transistor Count 2,540,000.0 million
Die Size 221 mm²
Transistor Density 11,500,000 million / mm²

Rendering Configuration

Shading Units (ALU) 768
Texture Mapping Units (TMU) 64
Render Output Units (ROP) 16

Clock Speeds

Base Clock 928 MHz
Memory Clock (Actual) 1350 MHz
Memory Clock (Effective) 5400 MHz

Memory

Memory Capacity 1 GB
Memory Type GDDR5
Memory Bus 128 bit bit
Memory Bandwidth 86.40 GB/s

Cache Memory

L1 Cache 16 KB
L2 Cache 256 KB

Board Design & Power

Interface PCIe 3.0 x16
Slot Width 2
Dimensions (L x W x H)
Power Consumption (TDP) 110 W
Recommended PSU 300 W
Power Connectors 1x 6-pin
Board Number P2010 SKU 15

API Support

DirectX 12 (11_0)
OpenGL 4.6
OpenCL
Vulkan 1.2
CUDA
Shader Model

Theoretical Performance

Pixel Fill Rate 14.85 GPixel/s
Texture Fill Rate 59.39 GTexel/s
FP32 Performance (Float) 425.4 GFLOPS
FP64 Performance (Double) 59.39 GFLOPS (1:24)

Synthetic Tests & Benchmarks

PassMark (G3D Mark) 2 530
PassMark (G2D Mark) 420
TPU Index Score 3.28%
Performance Tier entry

How this graphics card performs in games

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