Colorful iGame GTX 560 Ti

Graphics Card Colorful iGame GTX 560 Ti — Specifications, Tests & Benchmarks
NVIDIA

Colorful iGame GTX 560 Ti

Nvidia GeForce 500 GF114 25.01.2011 1 GB GDDR5 256 bit 170W
🏆 Top #10747
Performance
Synthetic Score
2,715
PassMark
3,079
Efficiency
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Colorful iGame GTX 560 Ti is a powerful solution from NVIDIA based on the Fermi 2.0 architecture, released on 25.01.2011. Thanks to modern manufacturing technology, engineers managed to place 2.0 billion transistorsistors transistors on a 332 mm² die. For graphics processing, 384 shader units are provided. The technological equipment is complemented by 0 RT Cores and 0 Tensor Cores. The GDDR5 video memory capacity is 1 GB. Thanks to the 256 bit-bit bus, bandwidth reaches 128.30 GB/s, eliminating delays when working with demanding textures. In standard mode, the core operates at 823 MHz, but auto-overclocking technology allows it to reach 0 MHz under load. The card's power consumption (TDP) is stated at 170 W. The manufacturer recommends using a power supply unit with a wattage of at least 450 W.

General Information

Release Date 25.01.2011
Usage Class gpu.usage_class.values.light_gaming
Market Segment Desktop
Series Nvidia GeForce 500
GPU Variant GF114-400-A1

GPU

Architecture Fermi 2.0
Codename GF114
Process Node 40 nm (TSMC)
Transistor Count 1,950,000.0 million
Die Size 332 mm²
Transistor Density 5,900,000 million / mm²

Rendering Configuration

Shading Units (ALU) 384
Texture Mapping Units (TMU) 64
Render Output Units (ROP) 32
Compute Units (SM/CU) 8

Clock Speeds

Base Clock 823 MHz
Memory Clock (Actual) 1002 MHz
Memory Clock (Effective) 4000 MHz

Memory

Memory Capacity 1 GB
Memory Type GDDR5
Memory Bus 256 bit bit
Memory Bandwidth 128.30 GB/s

Cache Memory

L1 Cache 512 KB
L2 Cache 512 KB

Board Design & Power

Interface PCIe 2.0 x16
Slot Width 2
Dimensions (L x W x H)
Power Consumption (TDP) 170 W
Recommended PSU 450 W
Power Connectors 2x 6-pin
Board Number P1040 SKU 50

API Support

DirectX 12 (11_0)
OpenGL 4.6
OpenCL
CUDA
Shader Model

Theoretical Performance

Pixel Fill Rate 14.4 GPixel/s
Texture Fill Rate 57.6 GTexel/s
FP32 Performance (Float) 382.4 GFLOPS
FP64 Performance (Double) 115.2 GFLOPS (1:12)

Synthetic Tests & Benchmarks

PassMark (G3D Mark) 3 079
PassMark (G2D Mark) 441
TPU Index Score 3.90%
Performance Tier entry

How this graphics card performs in games

Всі тести
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