Colorful iGame GTX 1650 AD Special OC

Graphics Card Colorful iGame GTX 1650 AD Special OC — Specifications, Tests & Benchmarks
NVIDIA

Colorful iGame GTX 1650 AD Special OC

Nvidia GeForce 16 TU117 23.04.2019 4 GB GDDR5 128 bit 75W
🏆 Top #7712
Performance
Synthetic Score
8,794
PassMark
7,872
Efficiency
mid
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The Colorful iGame GTX 1650 AD Special OC (Turing) model joined the NVIDIA lineup of graphics accelerators on 23.04.2019. The graphics processor is manufactured using a modern process. The 200 mm² die contains approximately 4.7 billion transistorsistors transistors. For graphics processing, 896 shader units are provided. The technological equipment is complemented by 0 RT Cores and 0 Tensor Cores. The memory subsystem features GDDR5 modules with a total capacity of 4 GB. The bus width is 128 bit bits, and the peak data exchange rate is 128.10 GB/s. The GPU's base clock speed is 1485 MHz, and in Boost mode, it can automatically increase up to 1860 MHz. The TDP level for this model is 75 W, so for a build, it\'s advisable to choose quality cooling and a power supply unit of at least 250 W.

General Information

Release Date 23.04.2019
Usage Class Gaming (1080p)
Market Segment Desktop
Series Nvidia GeForce 16
GPU Variant TU117-300-A1

GPU

Architecture Turing
Codename TU117
Process Node 12 nm (TSMC)
Transistor Count 4,700,000.0 million
Die Size 200 mm²
Transistor Density 23,500,000 million / mm²

Rendering Configuration

Shading Units (ALU) 896
Texture Mapping Units (TMU) 56
Render Output Units (ROP) 32
Compute Units (SM/CU) 14

Clock Speeds

Base Clock 1485 MHz
Boost Clock 1860 MHz
Memory Clock (Actual) 2001 MHz
Memory Clock (Effective) 8000 MHz

Memory

Memory Capacity 4 GB
Memory Type GDDR5
Memory Bus 128 bit bit
Memory Bandwidth 128.10 GB/s

Cache Memory

L1 Cache 896 KB
L2 Cache 1 MB

Board Design & Power

Interface PCIe 3.0 x16
Slot Width 2
Dimensions (L x W x H) 232 x 42 x 127 mm
Power Consumption (TDP) 75 W
Recommended PSU 250 W
Power Connectors 1x 6-pin
Board Number PG174 SKU 0

API Support

DirectX 12 (12_1)
OpenGL 4.6
OpenCL
Vulkan 1.4
CUDA
Shader Model

Theoretical Performance

Pixel Fill Rate 59.52 GPixel/s
Texture Fill Rate 104.2 GTexel/s
FP16 Performance (Half) 6.67 TFLOPS (2:1)
FP32 Performance (Float) 3.33 TFLOPS
FP64 Performance (Double) 104.2 GFLOPS (1:32)

Synthetic Tests & Benchmarks

PassMark (G3D Mark) 7 872
PassMark (G2D Mark) 554
TPU Index Score 9.41%
Performance Tier mid

How this graphics card performs in games

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