Colorful iGame GTX 1050 Flame Ares S 3 GB

Graphics Card Colorful iGame GTX 1050 Flame Ares S 3 GB — Specifications, Tests & Benchmarks
NVIDIA

Colorful iGame GTX 1050 Flame Ares S 3 GB

Nvidia GeForce 10 GP107 21.05.2018 3 GB GDDR5 96 bit 75W
🏆 Top #9199
Performance
Synthetic Score
5,411
PassMark
5,111
Efficiency
mid
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The Colorful iGame GTX 1050 Flame Ares S 3 GB graphics card from NVIDIA is built on the Pascal architecture and was officially introduced on 21.05.2018. The graphics processor is manufactured using a modern process. The 132 mm² die contains approximately 3.3 billion transistorsistors transistors. For graphics processing, 768 shader units are provided. The technological equipment is complemented by 0 RT Cores and 0 Tensor Cores. The GDDR5 video memory capacity is 3 GB. Thanks to the 96 bit-bit bus, bandwidth reaches 84.10 GB/s, eliminating delays when working with demanding textures. The GPU's base clock speed is 1468 MHz, and in Boost mode, it can automatically increase up to 1607 MHz. The nominal thermal design power is 75 W. For stable system operation, a PSU of 250 W or more will be required.

General Information

Release Date 21.05.2018
Usage Class Gaming (1080p)
Market Segment Desktop
Series Nvidia GeForce 10
GPU Variant GP107-301-K1-A1

GPU

Architecture Pascal
Codename GP107
Process Node 14 nm (Samsung)
Transistor Count 3,300,000.0 million
Die Size 132 mm²
Transistor Density 25,000,000 million / mm²

Rendering Configuration

Shading Units (ALU) 768
Texture Mapping Units (TMU) 48
Render Output Units (ROP) 24
Compute Units (SM/CU) 6

Clock Speeds

Base Clock 1468 MHz
Boost Clock 1607 MHz
Memory Clock (Actual) 1752 MHz
Memory Clock (Effective) 7000 MHz

Memory

Memory Capacity 3 GB
Memory Type GDDR5
Memory Bus 96 bit bit
Memory Bandwidth 84.10 GB/s

Cache Memory

L1 Cache 288 KB
L2 Cache 768 KB

Board Design & Power

Interface PCIe 3.0 x16
Slot Width 2
Dimensions (L x W x H)
Power Consumption (TDP) 75 W
Recommended PSU 250 W
Power Connectors 1x 6-pin
Board Number PG210

API Support

DirectX 12 (12_1)
OpenGL 4.6
OpenCL
Vulkan 1.4
CUDA
Shader Model

Theoretical Performance

Pixel Fill Rate 38.57 GPixel/s
Texture Fill Rate 77.14 GTexel/s
FP16 Performance (Half) 38.57 GFLOPS (1:64)
FP32 Performance (Float) 2.47 TFLOPS
FP64 Performance (Double) 77.14 GFLOPS (1:32)

Synthetic Tests & Benchmarks

PassMark (G3D Mark) 5 111
PassMark (G2D Mark) 605
TPU Index Score 7.77%
Performance Tier mid

How this graphics card performs in games

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